It been a while since I last posted but since then I've been busy updating my reels and applying for jobs! This year I've been freelancing a lot at Start VR, Jaywing and Electric Lens Co. It has been a really good experience so far as each project I'm on has been challenging and different.
But since working a 9-6 job, it has been hard working on my own personal projects but it's an aim for me to keep on learning and challenging myself. The last month I've been trying marvelous designer.
I bought Flipped normals tutorial on the bomber jacket and was really happy with the results. Here are some progress pictures of how I made it.
Here are the images.
Model was provided by Flipped Normals,
Surfacing done in Substance Painter
Lighting and Rendering through Renderman.
From this tutorial, I definately learned how to quickly simulate clothing and how to simple stitch together fabric just like in real life.
T-pose character - Higher mesh decimate to get more outline
Morph target - Clothes simulate onto the posed character later
Start simulation at 15 then go lower
Pins will forever be your saviour
What to learn for next time: